The beginning of an ambitious mining project

Posted by Admin on 27 August, 2011

What you see here is my latest endevour, to dig a mine shaft down to bedrock. Unlike my previous mine shafts this one is 21 by 21 blocks across. It takes about 1 iron pickaxe and nearly 1 Minecraft day to go down one block. Then it’s a quick run back to base to unload […]

Lava pillar light beacon

Posted by Admin on 27 August, 2011

This light beacon is very easy and economical to make. Lava is a good light source and can be seen from quite far away. To start you need make sure the bottom has a little pool so that the lava won’t overflow over the rest of your structure. Then build a one block pillar up […]

Colorful concentration of resources

Posted by Admin on 27 August, 2011

While digging around underground it’s nice to come across a concentration of resources. Seen here we have diamond (light blue), redstone (red) and Lapiz (dark blue). Lapiz isn’t really useful beyond making a bunch of sheep blue, and redstone is more common than I need now, but diamond will put a smile on my face!

3 different mobs caught in a trap

Posted by Admin on 25 August, 2011

This is one of the surface drowning traps I’ve built in my single player survival world. It looks like this morning I’ve caught a nice variation of bad guys! There is a creeper, a zombie and a skeleton in the trap and soon they’ll give up swimming and drown. The texture pack I’m using here […]

A sheep tries to enter the nether

Posted by Admin on 25 August, 2011

Here’s the nether gate constructed out of 10 blocks of obsidian. If you look through the purple event horizon you can see a sheep who has walked back and forth through the event horizon a couple of times already. Obviously he’s trying to get to the nether where he’ll be able to collect some netherrack […]

View from the end of the pier

Posted by Admin on 24 August, 2011

Standing on a temporary platform this gives you a nice view of the constructions that Darryl and I have put up in our multi-player world. The pier extends out into the water with an under-construction pirate ship on the end. The beacon tower extends as high as the game allows you to build. In the […]

Two-stage surface mob trap

Posted by Admin on 24 August, 2011

Here is a drowning trap for mobs built on a mountain side. It’s a simple concept where a flow of water leads creepers, skeletons and zombies into a drowning trap which lets loot flow out of the bottom after they die. The difference is there are 2 of these traps in sequence for a large […]