This is the fifth and final part of Darryl and Ralph’s Redmurk Adventure. Only a few obstacles to overcome and puzzles to solve until our unlikely heroes are able to unlock the mysteries of the temple… or can they? Also, we are open to suggestions for the next adventure. If you know a good one, […]
What you see up there is basically just a dark room for mobs to spawn. There is a hole in the center of the floor with water flows that push the bad guys towards it. Then they fall out the bottom onto the solid ground below- the impact killing them. The wooden stairs were used […]
Maybe there’s something glitchy with spawn points in later versions of Minecraft or Notch and the boys are just being dicks, but spawning in the middle of a damn ocean really adds another level of difficulty to the game.
This is a view from the top of the beacon tower in the multi-player survival world that I’m playing with my sister. The central grassy area was manually terraformed; it used to be just sand. Nearest to us you can see a tiny wheat farm and to the right that stone structure houses the gate […]
From the mountains just outside of town I’ve constructed an aqueduct that leads out and toward the tower. The water doesn’t actually flow aside from the part where it comes down from the first section to the second section. The purpose of this is to create some large structures with preferably some arches to offset […]
I have a couple of drowning traps set up to get loot from wandering skeletons, zombies and creepers but this time it look like a squid has managed to get caught in my trap. Obviously he couldn’t have fallen in from the top, he’s unfortunately just spawned right there and now he’s suffocating.
This is one of the surface drowning traps I’ve built in my single player survival world. It looks like this morning I’ve caught a nice variation of bad guys! There is a creeper, a zombie and a skeleton in the trap and soon they’ll give up swimming and drown. The texture pack I’m using here […]
Here is a drowning trap for mobs built on a mountain side. It’s a simple concept where a flow of water leads creepers, skeletons and zombies into a drowning trap which lets loot flow out of the bottom after they die. The difference is there are 2 of these traps in sequence for a large […]
This is the second house my sister and I made in our multi-player survival game. The first house is a 3 by 3 wooden shack on the beach not far from this one. This house was built on a natural formation of rock we had straightened out a bit and put a roof on. Inside […]
In my survival games I haven’t found any dungeons yet so I’ve decided to make myself a surface creature trap. The way it works is there’s a flow of water across the top of the hill leading into an enclosed waterfall with only a single block high gap at the bottom. Creatures fall in and […]